ART ID: 139875 title: [Maddening Zombie]
ART DESCRIPTION:
Color: Blue creature
Location: Your choice
Action: Show a huge zombie whose head and neck are covered with many eyes of different sizes and colors. It's at least seven feet tall with a stitched-up misshapen body and muscular limbs. Blue-aligned zombies are created by alchemists. They are stitched together parts from multiple corpses and stitches should be visible on its body.
Focus: The zombie
Mood: Just the sight of it induces madness
Simple enough, right? So I went and did this sketch:
©Wizards of the Coast |
Whether or not he's maddening, I can't say. I suppose if you saw something like him in real life you might go a bit mad... at least temporarily. But the bottom line is he was approved as is, and I painted him up thusly:
©Wizards of the Coast |
I wanted the piece to feel very noir-ish and wanted also to insinuate that the creature had been stumbled upon whilst creeping through the village one night. So, I lit him in a way that gives the impression that there's a streetlamp or someone with a lantern just off to the right. This light has caused the creature to begin emerging from his hiding spot, which means that given his final title, mind crushing is likely about to happen.
As far as other details, I made the stitches irritated and fresh. Perhaps there's some infection going on there, as well. In addition, I included some metallic pieces sticking out of his back, the visible parts of the armature I imagine helps keep him together, and also contains various tubes and hoses that deliver the necessary chemicals which keep him animated.
©Wizards of the Coast |
It was the story of Innistrad, the world that this card set takes place in, that drove much of the design. It was the context that helped shape things and bring the horror tropes into synch with one another. While I intend to talk a lot more in depth about the experience of helping bring this world to life, I did want to touch on the monsters like the one above. While I didn't really have a hand in fleshing out the straight-up brain-eating zombies, I did have a hand in the creation of these guys. The blue zombies. Those that had been manipulated and brought to life by alchemists.
What little insight I can provide is that I imagined them to be not unlike living sculptures. I figured that they had metal armatures around which everything was based. I did a bit of leg work on injection systems for alchemical liquids into the zombies, and the like. I put some thought into how runes may play a part. You know, the usual. At the other end of the spectrum was Daarken, who (unconcerned with these things at first) began putting together a variety of silhouettes and overall designs. Nothing either of us did excluded the work of the other, and I think, when combined, our efforts made for an interesting and rather open ended concept for other artists to follow.
The Frankenstein's monster inspired creatures weren't something I ended up pursuing to the end. In fact, Daarken and Richard Whitters were largely responsible for their final look. Still, this is one of the few pieces that I got to paint that depict a facet of the Innistrad world that I actually helped create. It's also a really weird one, and like I said, is likely to be taking up space in my flat files for years to come.
I think it came out smashing. I saw this card the other day and must say the reduction in size takes a little bit away from how good it is. But that probably can be said about the many Magic card art. Never-the-less, it's an awesome piece.
ReplyDeleteThanks, Steve. I still haven't seen any of the cards. I'm a little worried that they all came out a little less orange than they are in real life. Perhaps a good argument for turning my stuff in again.
ReplyDelete